Recent Posts Page 2

Sound prototyping

Now that I have the main sensors that I want to use setup, I’ve been playing with sounds and what kinds of sounds to use. I also added a stretch sensor to control volume and could replace the volume touch sensor with this one. It would also be nice to control speed with stretch as well. I need to curate the sounds a bit more in MAX so that they can sound melodic together. This is where I move from sounds to creating music hopefully. More

Binaural Listening

Through this unit, I’ve been researching more into sound and music making. I found Suzanne Ciani’s work on spacial sounds and 3d listening which led me to learning about and hearing binaural recordings. The most famous example of this is the virtual haircut. Binaural recording is a method of recording sound that uses two microphones, arranged with the intent to create a 3-D stereo sound sensation for the listener of actually being in the room with the performers or instruments. Although… More

Structure of the sphere

I’m still testing some different things I can do with the MPR121, with 3 weeks left, I’ve decided to stick with that and possibly make changes for Ars Electronica. But with the limitations of bringing this project to Ars Electronica, I have to think about size, weight, material, and how to wire it all up. So today, I’ve been thinking about a final structure for the floating sphere. It needs to have an opening and small holes much like my paper mache version but also sturdy because people will be interacting with it. Below are a few options I looked… More

Working with sounds in MAX

I have been working in MAX/MSP with the 12 soundtracks of rain. 8 of them from Hildegard Westerkamp and 4 from soundtracks that Nicolas sent me from Vande Gorne’s album This screenshot is the first MAX patch that I worked in. I first got a sound to play through pressing a specific button, then I linked the Arduino ultrasonic sensor and capacitative sensors. Then I also added 2 record and loop patches to add voice interaction into the object.   The second patch focused more on interactions through capacitative sensor. By receiving serial numbers, this number from 0… More

Gestures in making sound

After the last prototype and talking to Chase from MA Sound today, I decided it’s a good idea to go back to designing the interaction a bit more around the object. The only thing you can do right now is touch a point and turn on/off the sound or use the proximity sensor to control volume. But I want to design bigger and more variety of movements. Chase mentioned that in instrument playing, the musician often acts like a dancer in they way they move to make sound. Something that requires a bang or a soft sliding motion can create… More

Sphere floating in space

The video is self-explanatory but basically I’m trying to combine a couple of things that I’ve been playing with. In this video, I’m talking about the idea of the 2 person music box that I could create and how it could work. After I spoke to Jacob from the Media and Arts Technology program at Queen Mary University of London, he suggested that I could put conductive material on both sides so that when certain parts touch, they create different sounds. I like this idea very much and am going to continue with it.   This video shows… More

Research Questions 2

Topic: Digital archiving Online dating Why do I care? I’m curious about archiving the online content of popular culture, I think it is important to document the media that dominated the generation Y and predict the outcome of future media or online entertainment for future generations. I am interested in how the behaviour and norms of dating has been shifted by hookup apps. (relate to point 3) I am interested in human gestures and postures relating to my personal background in dance. The big questions: How did hookup apps change socializing behaviour & gestures? How do we archive digital content to tell the… More

How does the future sound?

This week, I attended PoL # 34 How Does the Future Sound? A workshop to imagine the sounds of the future operated by Mark Peter Wright. When he asked what we thought the future sounds like, I said “echo” because I think the future is going to be an echo of the present.  In our workshop, we thought about 3 main themes of home, environment, and body and discussed through making of a collage in small groups. But how DOES the future sound? This is a question I have to think about on the Mars One mission. In my prototyping process, I… More

Research questions

Are we objectifying people more and quickly discarded? A question asked by Sherry Turkle as she studies our relationship with technology and reliance on technology, and how it changes our behaviour. Bruce Sterling’s literature about how the information economy is used to the topic of interest for my FMP. There’s an issue with the deliverance of the archived digital data. How will it be communicated to the uncertain future? Digital content cannot last forever so we need to explore the relationship between the real world and the virtual (Justin Kemp).   Questions: How do we archive the online dating culture and… More

Into Eternity (methods to communicate to the future)

Onkalo is a nuclear waste facility built by the Finnish to be buried deep into the earth able to sustain 100,000 years. In the film, Into Eternity, several methods of communication was thought of for the people of the future to understand that they should not come close to the burial location. In the future, will they speak the same language? Will they understand the symbols? Will they have the technology to handle this nuclear waste site? These are burning questions of any archival media of our days. Below are screenshots from the movie of how they plan to communicate: universal… More